weatherless...................67.50382% offense.......................45.41136% sand..........................28.70929% hyperoffense..................22.88800% balance.......................21.99661% semistall..................... 4.97946% stall......................... 4.72458% sandstall..................... 3.34463% voltturn...................... 3.09186% rain.......................... 2.41864% hail.......................... 2.09833% sandoffense................... 1.19515% multiweather.................. 1.10162% monotype...................... 0.43170% sun........................... 0.37154% monofairy..................... 0.33995% rainoffense................... 0.33365% batonpass..................... 0.29867% hailoffense................... 0.25361% sunoffense.................... 0.16787% trickroom..................... 0.16743% tricksun...................... 0.05889% dragmag....................... 0.01733% monodragon.................... 0.01491% monowater..................... 0.01272% monosteel..................... 0.01261% tricksand..................... 0.00834% monoground.................... 0.00769% monopsychic................... 0.00760% monodark...................... 0.00742% monopoison.................... 0.00673% monoelectric.................. 0.00599% monograss..................... 0.00362% monofire...................... 0.00349% monofighting.................. 0.00284% tailwind...................... 0.00253% monoghost..................... 0.00245% monoflying.................... 0.00233% monorock...................... 0.00075% trickhail..................... 0.00036% monobug....................... 0.00032% mononormal.................... 0.00024% monoice....................... 0.00006% gravity....................... 0.00001% rainstall..................... 0.00000% hailstall..................... 0.00000% trapper....................... 0.00000% allweather.................... 0.00000% sunstall...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.279) | -2.0|# |### -1.5|######## |############################## -1.0|######################## |########################### -0.5|############################ |##################### 0.0|####################### |################# +0.5|############# |######## +1.0|###### |#### +1.5|##### |### +2.0|### |### +2.5| more negative = more offensive, more positive = more stall one # = 0.44%