weatherless...................83.43284% offense.......................40.29851% balance.......................32.91045% hyperoffense..................20.82090% sand.......................... 8.58209% voltturn...................... 6.19403% rain.......................... 4.47761% semistall..................... 4.02985% sun........................... 3.13433% stall......................... 1.94030% trickroom..................... 1.11940% hail.......................... 0.82090% sandoffense................... 0.74627% choice........................ 0.59701% monotype...................... 0.52239% rainoffense................... 0.44776% multiweather.................. 0.44776% dragmag....................... 0.29851% sunoffense.................... 0.14925% monofighting.................. 0.14925% monoghost..................... 0.14925% monograss..................... 0.07463% monobug....................... 0.07463% monosteel..................... 0.07463% trickhail..................... 0.07463% monofairy..................... 0.07463% hailoffense................... 0.07463% rainstall..................... 0.07463% monofire...................... 0.07463% mononormal.................... 0.07463% Stalliness (mean: -0.257) |### -2.0|## |##### -1.5|######## |############### -1.0|################### |################ -0.5|##################### |################## 0.0|############################## |#################### +0.5|################### |############ +1.0|### |### +1.5|#### |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.50%