weatherless...................83.33183% offense.......................39.11220% balance.......................33.47861% hyperoffense..................20.91807% sand.......................... 8.39913% voltturn...................... 6.53537% rain.......................... 4.76184% semistall..................... 4.55462% sun........................... 3.18443% stall......................... 1.93650% trickroom..................... 1.17428% hail.......................... 0.70149% sandoffense................... 0.64396% choice........................ 0.59384% rainoffense................... 0.41308% monotype...................... 0.39446% dragmag....................... 0.38479% multiweather.................. 0.37873% sunoffense.................... 0.15277% monoghost..................... 0.10260% monofighting.................. 0.10260% mononormal.................... 0.08665% hailoffense................... 0.06600% trickhail..................... 0.06569% rainstall..................... 0.06234% monograss..................... 0.05130% monobug....................... 0.05130% monosteel..................... 0.05130% monofairy..................... 0.05130% monofire...................... 0.05130% Stalliness (mean: -0.239) |### -2.0|## |#### -1.5|######## |################ -1.0|################# |############## -0.5|#################### |################# 0.0|############################## |################## +0.5|################## |########### +1.0|#### |### +1.5|##### |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%