weatherless...................90.44593% offense.......................32.85544% balance.......................30.38239% hyperoffense..................30.27806% voltturn......................17.83046% rain.......................... 8.38520% semistall..................... 5.20074% stall......................... 1.28336% sand.......................... 0.83051% sun........................... 0.30348% sandoffense................... 0.05195% hail.......................... 0.03488% trickroom..................... 0.02756% sunoffense.................... 0.00100% dragmag....................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.287) | -2.0| | -1.5| |############################## -1.0|### |#### -0.5|###################### |##### 0.0|############## |# +0.5|################### |# +1.0| | +1.5|###### | +2.0| | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.93%