weatherless...................76.96850% balance.......................48.89389% offense.......................33.22758% sand..........................15.15419% semistall.....................11.16759% voltturn......................10.94490% hyperoffense.................. 5.76297% sun........................... 4.12113% rain.......................... 3.68921% trickroom..................... 1.46587% stall......................... 0.94796% monotype...................... 0.25357% monofighting.................. 0.20326% choice........................ 0.19370% sunoffense.................... 0.13693% sunstall...................... 0.13056% hail.......................... 0.06764% sandstall..................... 0.06418% tricksun...................... 0.04601% monofairy..................... 0.01895% tailwind...................... 0.01325% monoflying.................... 0.01146% rainoffense................... 0.00946% monodragon.................... 0.00853% monoghost..................... 0.00633% monofire...................... 0.00397% sandoffense................... 0.00384% multiweather.................. 0.00067% monoice....................... 0.00043% hailoffense................... 0.00043% monowater..................... 0.00031% monoground.................... 0.00025% monorock...................... 0.00007% monograss..................... 0.00001% monodark...................... 0.00000% monobug....................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.179) |## -2.0|# |## -1.5|# |## -1.0|##### |########## -0.5|############ |####################### 0.0|######## |############### +0.5|############################## |#################### +1.0|################## |###### +1.5|## |# +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.63%