weatherless...................67.97309% offense.......................50.01140% balance.......................36.80529% rain..........................10.23721% hail.......................... 8.69383% sun........................... 8.59880% hyperoffense.................. 7.34433% sand.......................... 6.32935% trickroom..................... 6.27994% monotype...................... 5.30297% semistall..................... 4.45906% monoice....................... 2.77123% tailwind...................... 2.06417% multiweather.................. 1.76766% tricksand..................... 1.54718% stall......................... 1.37991% voltturn...................... 1.24686% choice........................ 0.76408% hailoffense................... 0.70326% monopoison.................... 0.69566% sunoffense.................... 0.55501% gravity....................... 0.37634% monowater..................... 0.31172% rainoffense................... 0.30411% monodark...................... 0.27750% monofairy..................... 0.26610% dragmag....................... 0.25850% batonpass..................... 0.25089% monobug....................... 0.23189% monoelectric.................. 0.21668% trickrain..................... 0.20147% tricksun...................... 0.17487% sandstall..................... 0.14826% sandoffense................... 0.12165% mononormal.................... 0.11024% hailstall..................... 0.10264% rainstall..................... 0.09123% monopsychic................... 0.07223% trickhail..................... 0.07223% monoghost..................... 0.06462% monosteel..................... 0.04942% monoflying.................... 0.04942% monofighting.................. 0.04562% monofire...................... 0.04182% monodragon.................... 0.03421% monograss..................... 0.03041% sunstall...................... 0.02281% monorock...................... 0.02281% allweather.................... 0.01140% monoground.................... 0.01140% Stalliness (mean: -0.080) -1.5|#### |##### -1.0|########### |#################### -0.5|######################### |############################## 0.0|############################# |######################### +0.5|############### |############# +1.0|###### |#### +1.5|## |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.52%