weatherless...................66.35389% offense.......................50.38442% balance.......................36.59825% rain..........................11.14558% sun........................... 8.94543% hail.......................... 8.55276% hyperoffense.................. 7.38449% trickroom..................... 7.36025% sand.......................... 7.10209% monotype...................... 5.21527% semistall..................... 4.35182% monoice....................... 2.71919% tailwind...................... 2.24059% multiweather.................. 2.03074% tricksand..................... 1.93328% voltturn...................... 1.38221% stall......................... 1.28102% choice........................ 0.74080% hailoffense................... 0.73296% monopoison.................... 0.70759% sunoffense.................... 0.56594% gravity....................... 0.39491% dragmag....................... 0.34475% monodark...................... 0.34441% rainoffense................... 0.30629% monofairy..................... 0.28188% monowater..................... 0.24176% monobug....................... 0.24004% tricksun...................... 0.23067% trickrain..................... 0.22743% monoelectric.................. 0.20569% sandstall..................... 0.19356% batonpass..................... 0.17803% sandoffense................... 0.11749% hailstall..................... 0.08982% mononormal.................... 0.08314% rainstall..................... 0.07458% trickhail..................... 0.07415% monopsychic................... 0.06689% monoghost..................... 0.06012% monosteel..................... 0.05813% monofighting.................. 0.05237% monofire...................... 0.03843% monograss..................... 0.03237% monoflying.................... 0.03010% monorock...................... 0.02342% monodragon.................... 0.01964% sunstall...................... 0.01418% allweather.................... 0.01259% monoground.................... 0.01011% Stalliness (mean: -0.089) -1.5|#### |##### -1.0|########### |#################### -0.5|######################## |############################## 0.0|############################# |######################### +0.5|############### |############# +1.0|###### |#### +1.5|## |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.53%