weatherless...................61.63911% offense.......................53.08250% balance.......................32.82572% rain..........................14.11418% trickroom.....................11.10840% sand.......................... 9.69254% sun........................... 9.49354% hail.......................... 7.82401% hyperoffense.................. 7.54476% semistall..................... 5.28691% monotype...................... 4.80047% monoice....................... 3.14915% tricksand..................... 3.13006% multiweather.................. 2.76338% tailwind...................... 1.49234% voltturn...................... 1.47056% stall......................... 1.26010% hailoffense................... 1.06470% tricksun...................... 0.63565% monodark...................... 0.55896% sandstall..................... 0.51094% sunoffense.................... 0.48208% choice........................ 0.38317% monofairy..................... 0.32271% rainoffense................... 0.22098% monobug....................... 0.16284% monopoison.................... 0.13641% monoelectric.................. 0.12344% trickrain..................... 0.10704% monosteel..................... 0.10524% monofighting.................. 0.09971% sandoffense................... 0.09003% monowater..................... 0.08574% dragmag....................... 0.07953% gravity....................... 0.07311% rainstall..................... 0.03099% hailstall..................... 0.03029% monograss..................... 0.02428% batonpass..................... 0.02189% monoghost..................... 0.01720% monopsychic................... 0.00719% sunstall...................... 0.00644% monoflying.................... 0.00410% monodragon.................... 0.00350% mononormal.................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% monofire...................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.119) -1.5|## |### -1.0|############# |##################### -0.5|#################### |############################## 0.0|##################### |####################### +0.5|######### |######### +1.0|##### |#### +1.5|## |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.62%