weatherless...................80.34557% offense.......................51.26710% balance.......................28.12815% hyperoffense..................13.60691% sand..........................10.97912% voltturn...................... 5.30598% semistall..................... 5.08999% monotype...................... 4.85961% sun........................... 4.65803% hail.......................... 2.98776% rain.......................... 2.20302% stall......................... 1.90785% multiweather.................. 1.13751% monoflying.................... 0.94312% monodragon.................... 0.93593% trickroom..................... 0.92153% choice........................ 0.77034% monowater..................... 0.70554% sandoffense................... 0.55436% dragmag....................... 0.53276% monosteel..................... 0.47516% hailoffense................... 0.43197% rainoffense................... 0.41037% monobug....................... 0.35277% monopsychic................... 0.33117% monoground.................... 0.33117% monoghost..................... 0.30958% monofairy..................... 0.29518% sunoffense.................... 0.28798% monofighting.................. 0.28798% sandstall..................... 0.27358% monorock...................... 0.26638% monofire...................... 0.24478% mononormal.................... 0.24478% monograss..................... 0.21598% monodark...................... 0.18719% monoice....................... 0.18719% monoelectric.................. 0.17279% monopoison.................... 0.15119% tricksand..................... 0.03600% rainstall..................... 0.03600% trickrain..................... 0.01440% gravity....................... 0.00720% tailwind...................... 0.00720% tricksun...................... 0.00720% Stalliness (mean: -0.214) |# -2.0|# |## -1.5|####### |########## -1.0|################## |########################## -0.5|############################## |############################## 0.0|######################### |##################### +0.5|########### |############ +1.0|######## |##### +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%