weatherless...................86.97215% balance.......................46.06013% offense.......................28.77173% voltturn...................... 9.80864% sand.......................... 9.79011% semistall..................... 9.61631% hyperoffense.................. 8.76638% stall......................... 6.78544% monotype...................... 2.47091% sun........................... 1.73715% dragmag....................... 1.18229% monobug....................... 1.16275% monoground.................... 1.08078% trickroom..................... 0.95768% rain.......................... 0.90704% hail.......................... 0.74279% sandstall..................... 0.67316% choice........................ 0.23288% multiweather.................. 0.14924% monofairy..................... 0.14396% gravity....................... 0.10048% rainoffense................... 0.08118% monoghost..................... 0.04432% monowater..................... 0.03759% monopoison.................... 0.02513% sandoffense................... 0.02289% hailoffense................... 0.00842% sunoffense.................... 0.00803% monopsychic................... 0.00191% monoice....................... 0.00087% monodragon.................... 0.00037% monograss..................... 0.00019% monoflying.................... 0.00015% monodark...................... 0.00011% monoelectric.................. 0.00007% rainstall..................... 0.00001% mononormal.................... 0.00000% monofire...................... 0.00000% monorock...................... 0.00000% monosteel..................... 0.00000% tailwind...................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.240) | -2.0| |#### -1.5|###### |###### -1.0|####### |############### -0.5|################## |############# 0.0|####################### |############################## +0.5|############ |############################## +1.0|############### |########### +1.5|### |# +2.0|## |## +2.5|##### |#### +3.0| more negative = more offensive, more positive = more stall one # = 0.48%