weatherless...................81.63712% offense.......................49.47456% balance.......................32.01142% hyperoffense..................12.13717% sand..........................10.31414% sun........................... 4.96366% semistall..................... 4.63793% voltturn...................... 4.36561% rain.......................... 3.41774% stall......................... 1.73892% monotype...................... 1.58823% multiweather.................. 1.26897% hail.......................... 1.02096% trickroom..................... 0.97083% sunoffense.................... 0.45057% sandoffense................... 0.42891% monodragon.................... 0.32405% choice........................ 0.29049% sandstall..................... 0.24869% monowater..................... 0.19595% rainoffense................... 0.18033% monopsychic................... 0.15722% monosteel..................... 0.15538% monoflying.................... 0.14157% monoice....................... 0.11596% monofire...................... 0.10968% monoghost..................... 0.09596% monofairy..................... 0.08081% monofighting.................. 0.07606% monoelectric.................. 0.07242% monobug....................... 0.07214% tricksand..................... 0.06835% monodark...................... 0.06725% monorock...................... 0.05962% monograss..................... 0.04978% mononormal.................... 0.04601% hailoffense................... 0.03308% monoground.................... 0.03278% monopoison.................... 0.02404% dragmag....................... 0.01939% sunstall...................... 0.01754% allweather.................... 0.01138% rainstall..................... 0.00649% gravity....................... 0.00410% tailwind...................... 0.00243% Stalliness (mean: -0.155) -2.0|# |## -1.5|##### |######### -1.0|################## |##################### -0.5|########################### |############################## 0.0|############################# |###################### +0.5|################ |########### +1.0|######## |#### +1.5|### |# +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%