sun...........................50.84734% offense.......................40.30426% weatherless...................40.05295% hyperoffense..................28.08950% balance.......................20.21967% rain..........................13.33488% multiweather..................10.95817% sunoffense.................... 9.56923% sand.......................... 7.12213% stall......................... 6.46493% semistall..................... 4.92164% sunstall...................... 3.69499% trickroom..................... 2.11738% rainoffense................... 1.66928% batonpass..................... 1.34995% sandstall..................... 1.19117% monotype...................... 0.71121% trickrain..................... 0.28473% voltturn...................... 0.28313% dragmag....................... 0.24460% choice........................ 0.19219% mononormal.................... 0.15220% sandoffense................... 0.09058% hail.......................... 0.08485% monowater..................... 0.07498% tailwind...................... 0.06784% monosteel..................... 0.06525% monoflying.................... 0.06397% tricksun...................... 0.06337% monoghost..................... 0.06018% monoelectric.................. 0.04645% monodragon.................... 0.04279% monofairy..................... 0.04259% monoground.................... 0.03902% gravity....................... 0.03734% monodark...................... 0.03514% trapper....................... 0.03285% monopsychic................... 0.03002% monoice....................... 0.02813% monofighting.................. 0.02434% monobug....................... 0.01692% hailoffense................... 0.01632% tricksand..................... 0.01598% monograss..................... 0.01512% monofire...................... 0.00944% monopoison.................... 0.00861% rainstall..................... 0.00647% monorock...................... 0.00176% hailstall..................... 0.00112% trickhail..................... 0.00003% allweather.................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.313) | -2.0|### |################# -1.0|############################## |############################# 0.0|################# |############# +1.0|######### |### +2.0|### |### +3.0| more negative = more offensive, more positive = more stall one # = 0.78%