monotype......................100.00000% weatherless...................74.31116% offense.......................51.17636% balance.......................26.66277% hyperoffense..................18.47208% monobug.......................10.75373% monowater..................... 9.88776% mononormal.................... 8.38750% sun........................... 7.44056% sand.......................... 7.38433% rain.......................... 7.18077% monoflying.................... 7.07393% monodark...................... 5.91556% monosteel..................... 5.81660% monofire...................... 5.74687% monodragon.................... 5.65127% monopoison.................... 4.86403% voltturn...................... 4.67397% monopsychic................... 4.65035% monograss..................... 4.48503% monofighting.................. 4.36357% monofairy..................... 4.32646% monoelectric.................. 4.13640% monoground.................... 4.07567% monoghost..................... 3.96320% hail.......................... 3.94633% monoice....................... 3.29292% semistall..................... 2.97015% monorock...................... 2.76772% sunoffense.................... 1.27196% rainoffense................... 1.20673% stall......................... 0.71864% sandoffense................... 0.70852% hailoffense................... 0.65903% choice........................ 0.61405% trickroom..................... 0.51171% multiweather.................. 0.26316% tailwind...................... 0.13383% rainstall..................... 0.06298% sandstall..................... 0.04049% dragmag....................... 0.02362% tricksand..................... 0.01574% sunstall...................... 0.01237% gravity....................... 0.01125% hailstall..................... 0.01125% tricksun...................... 0.00337% Stalliness (mean: -0.339) -2.0|## |#### -1.5|######### |################ -1.0|###################### |######################### -0.5|############################# |############################## 0.0|######################### |#################### +0.5|############# |######### +1.0|###### |### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.46%