monotype......................100.00000% weatherless...................73.93053% offense.......................50.64535% balance.......................27.04238% hyperoffense..................18.49833% monobug.......................10.70432% monowater.....................10.31408% mononormal.................... 7.94573% sun........................... 7.61299% sand.......................... 7.60632% monoflying.................... 7.58497% rain.......................... 7.55882% monodragon.................... 6.24470% monosteel..................... 6.15253% monofire...................... 5.85616% monodark...................... 5.81673% voltturn...................... 4.98430% monopsychic................... 4.85313% monofairy..................... 4.54023% monopoison.................... 4.53199% monofighting.................. 4.28353% monoelectric.................. 3.99831% monoground.................... 3.99115% monograss..................... 3.89631% monoghost..................... 3.67465% hail.......................... 3.52440% semistall..................... 3.09958% monoice....................... 3.09895% monorock...................... 2.61525% rainoffense................... 1.48722% sunoffense.................... 1.31556% stall......................... 0.71435% hailoffense................... 0.69525% sandoffense................... 0.67294% choice........................ 0.64956% trickroom..................... 0.59237% multiweather.................. 0.23305% tailwind...................... 0.14937% sandstall..................... 0.04117% tricksand..................... 0.02458% dragmag....................... 0.02191% rainstall..................... 0.01883% gravity....................... 0.01353% hailstall..................... 0.00737% tricksun...................... 0.00589% sunstall...................... 0.00469% Stalliness (mean: -0.329) -2.0|# |#### -1.5|########## |############### -1.0|##################### |######################## -0.5|############################ |############################## 0.0|######################### |#################### +0.5|############# |######### +1.0|####### |### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.47%