monotype......................100.00000% weatherless...................75.93163% offense.......................47.10305% balance.......................28.03116% hyperoffense..................17.37607% monodragon....................13.76468% monowater.....................12.78450% sand.......................... 9.58744% monofairy..................... 9.31563% monosteel..................... 8.16742% rain.......................... 7.47434% monobug....................... 7.41136% monopsychic................... 7.12624% mononormal.................... 6.17898% sun........................... 6.13238% monodark...................... 5.84971% semistall..................... 5.62694% monoflying.................... 5.45742% monoground.................... 5.31844% monofire...................... 4.44838% monopoison.................... 4.34371% trickroom..................... 4.15994% voltturn...................... 3.29272% monoelectric.................. 3.22378% monofighting.................. 2.10478% rainoffense................... 2.00769% stall......................... 1.86278% sunoffense.................... 1.83009% sandoffense................... 1.67042% monograss..................... 1.56414% monoghost..................... 1.45663% tailwind...................... 1.29680% hail.......................... 0.90638% monoice....................... 0.78387% monorock...................... 0.70074% choice........................ 0.06753% hailoffense................... 0.05433% multiweather.................. 0.03216% sandstall..................... 0.00435% gravity....................... 0.00135% rainstall..................... 0.00045% tricksand..................... 0.00044% hailstall..................... 0.00001% tricksun...................... 0.00000% dragmag....................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.211) -2.0|### |####### -1.5|########## |########## -1.0|############### |######################## -0.5|####################### |########################## 0.0|############################## |################# +0.5|############### |############## +1.0|######## |# +1.5|######## |# +2.0|### | more negative = more offensive, more positive = more stall one # = 0.46%