weatherless...................89.64901% offense.......................47.01034% balance.......................29.20088% hyperoffense..................18.05077% voltturn...................... 8.59919% sand.......................... 5.75368% monotype...................... 3.60702% semistall..................... 3.29050% hail.......................... 3.19336% stall......................... 2.44751% trickroom..................... 1.16891% sun........................... 0.78345% rain.......................... 0.76778% sandstall..................... 0.56722% monoflying.................... 0.50141% monobug....................... 0.46380% choice........................ 0.46067% mononormal.................... 0.39799% monopoison.................... 0.36039% hailoffense................... 0.33532% monoice....................... 0.31025% monodark...................... 0.29458% monosteel..................... 0.20683% monopsychic................... 0.19116% monofighting.................. 0.17863% tailwind...................... 0.17549% monoelectric.................. 0.17549% monograss..................... 0.16923% monorock...................... 0.13789% monowater..................... 0.12849% sunoffense.................... 0.11595% multiweather.................. 0.11595% dragmag....................... 0.11282% monoground.................... 0.10342% monoghost..................... 0.09715% rainoffense................... 0.09401% monofire...................... 0.07835% monodragon.................... 0.06894% trickhail..................... 0.06268% sandoffense................... 0.04701% tricksand..................... 0.03134% monofairy..................... 0.01254% Stalliness (mean: -0.245) -2.0|## |########### -1.0|####################### |############################## 0.0|############################## |#################### +1.0|###### |## +2.0| |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.79%