weatherless...................87.15649% balance.......................35.99217% offense.......................29.98074% hyperoffense..................17.30104% voltturn......................12.74135% sand..........................10.75685% stall.........................10.34940% semistall..................... 6.37665% sandstall..................... 2.50861% trickroom..................... 1.19505% hail.......................... 0.86519% sun........................... 0.64329% rain.......................... 0.63739% monotype...................... 0.24036% choice........................ 0.23019% sunoffense.................... 0.17936% dragmag....................... 0.13574% rainoffense................... 0.09237% monodark...................... 0.06384% monoflying.................... 0.04336% hailoffense................... 0.04329% multiweather.................. 0.03396% monopoison.................... 0.03104% monofighting.................. 0.02517% monoice....................... 0.02289% monofire...................... 0.02226% monobug....................... 0.02180% monosteel..................... 0.01054% monopsychic................... 0.01031% trickhail..................... 0.00695% tailwind...................... 0.00599% monoelectric.................. 0.00370% sandoffense................... 0.00341% tricksand..................... 0.00271% mononormal.................... 0.00193% monoghost..................... 0.00101% monorock...................... 0.00071% monograss..................... 0.00059% monowater..................... 0.00019% monodragon.................... 0.00016% monoground.................... 0.00007% monofairy..................... 0.00000% Stalliness (mean: 0.164) -2.0|## |########### -1.0|#################### |##################### 0.0|############################## |############################## +1.0|######### |#### +2.0|## |#### +3.0|##### |### more negative = more offensive, more positive = more stall one # = 0.71%