weatherless...................82.74934% balance.......................41.62155% stall.........................19.60734% offense.......................16.37121% sand..........................16.18831% voltturn......................13.95597% hyperoffense..................11.38717% semistall.....................11.01273% sandstall..................... 3.11445% trickroom..................... 1.06413% rain.......................... 0.58737% hail.......................... 0.38942% sun........................... 0.09527% choice........................ 0.05472% rainoffense................... 0.04529% monotype...................... 0.04085% dragmag....................... 0.04043% monodark...................... 0.01528% hailoffense................... 0.00922% monoflying.................... 0.00883% monofighting.................. 0.00705% sunoffense.................... 0.00656% monofire...................... 0.00645% multiweather.................. 0.00534% monoice....................... 0.00523% monobug....................... 0.00256% trickhail..................... 0.00238% monosteel..................... 0.00131% monopoison.................... 0.00028% tricksand..................... 0.00020% monoelectric.................. 0.00016% monopsychic................... 0.00009% mononormal.................... 0.00003% sandoffense................... 0.00002% monorock...................... 0.00002% monowater..................... 0.00001% monodragon.................... 0.00000% monograss..................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% tailwind...................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.698) -2.0|# |##### -1.0|########### |########## 0.0|########################## |############################## +1.0|########### |###### +2.0|# |### +3.0|############ |####### more negative = more offensive, more positive = more stall one # = 0.81%