weatherless...................92.81798% balance.......................40.76494% offense.......................35.05726% voltturn......................16.44936% semistall..................... 8.62889% hyperoffense.................. 8.14051% stall......................... 7.40841% hail.......................... 6.97309% sun........................... 0.20893% choice........................ 0.03049% sand.......................... 0.00000% sandstall..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% monobug....................... 0.00000% monotype...................... 0.00000% monopsychic................... 0.00000% monoghost..................... 0.00000% rain.......................... 0.00000% hailoffense................... 0.00000% mononormal.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.268) -2.0| | -1.5| |## -1.0|################### |######### -0.5|################ |############################## 0.0|# |########## +0.5|############################# |############################## +1.0|######### |######### +1.5| | +2.0| |## +2.5|#### |####### more negative = more offensive, more positive = more stall one # = 0.57%