weatherless...................93.50199% balance.......................40.14463% offense.......................36.98371% hyperoffense..................11.78967% semistall..................... 7.62889% hail.......................... 5.30973% voltturn...................... 3.69795% stall......................... 3.45309% sand.......................... 1.08187% choice........................ 0.55741% monotype...................... 0.43434% monobug....................... 0.37528% trickroom..................... 0.33210% tailwind...................... 0.28276% rain.......................... 0.08462% dragmag....................... 0.06125% rainoffense................... 0.03496% monopsychic................... 0.02658% sun........................... 0.02196% monoghost..................... 0.00874% monorock...................... 0.00872% trickrain..................... 0.00747% sandstall..................... 0.00668% monograss..................... 0.00606% hailoffense................... 0.00594% monowater..................... 0.00531% monoice....................... 0.00252% tricksand..................... 0.00216% trickhail..................... 0.00124% sunoffense.................... 0.00089% monofighting.................. 0.00049% hailstall..................... 0.00042% monodragon.................... 0.00034% monofire...................... 0.00024% multiweather.................. 0.00017% monoground.................... 0.00003% monodark...................... 0.00001% sandoffense................... 0.00001% monoflying.................... 0.00000% mononormal.................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.041) |###### -1.5|######## |###### -1.0|########### |###################### -0.5|#################### |########################### 0.0|######################### |##################### +0.5|############################## |################ +1.0|#################### |####### +1.5|####### |##### +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.43%