weatherless...................75.83932% offense.......................39.40036% balance.......................36.00103% hyperoffense..................14.76209% sand..........................12.29860% voltturn......................12.12708% rain.......................... 7.09061% semistall..................... 6.56405% stall......................... 3.27248% sun........................... 2.72450% hail.......................... 2.65798% choice........................ 1.70710% monotype...................... 1.68748% trickroom..................... 1.26380% sandstall..................... 0.70747% sandoffense................... 0.58393% multiweather.................. 0.54790% rainoffense................... 0.48005% hailoffense................... 0.41670% sunoffense.................... 0.30726% monowater..................... 0.18726% dragmag....................... 0.16024% monodragon.................... 0.15606% gravity....................... 0.15193% monobug....................... 0.14744% monoice....................... 0.13793% monoflying.................... 0.11931% monoghost..................... 0.11792% monosteel..................... 0.11612% monopsychic................... 0.11521% monofire...................... 0.10675% monofighting.................. 0.10612% monoelectric.................. 0.08428% monofairy..................... 0.08217% monodark...................... 0.07394% monopoison.................... 0.07109% monograss..................... 0.05892% monoground.................... 0.05814% mononormal.................... 0.05803% monorock...................... 0.05490% tricksun...................... 0.05257% rainstall..................... 0.05180% tailwind...................... 0.03830% trickrain..................... 0.02724% tricksand..................... 0.02505% hailstall..................... 0.01485% allweather.................... 0.01172% trickhail..................... 0.01053% trapper....................... 0.01009% sunstall...................... 0.00809% swagplay...................... 0.00155% fear.......................... 0.00006% Stalliness (mean: -0.074) -2.0|#### |######## -1.0|################ |######################## 0.0|############################## |###################### +1.0|############# |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.81%