weatherless...................75.34468% balance.......................37.50163% offense.......................37.34431% hyperoffense..................14.23078% voltturn......................13.39040% sand..........................12.84055% rain.......................... 7.26612% semistall..................... 7.22318% stall......................... 3.70010% hail.......................... 2.58127% sun........................... 2.54157% choice........................ 1.71429% trickroom..................... 1.35388% monotype...................... 1.06773% sandstall..................... 0.84462% sandoffense................... 0.53586% multiweather.................. 0.51916% hailoffense................... 0.47833% rainoffense................... 0.42694% sunoffense.................... 0.24655% gravity....................... 0.18614% dragmag....................... 0.17944% monowater..................... 0.11923% monodragon.................... 0.09684% monoice....................... 0.09615% monobug....................... 0.07913% monoghost..................... 0.07798% monofire...................... 0.07617% monofighting.................. 0.07510% monosteel..................... 0.06838% monoflying.................... 0.06301% monopsychic................... 0.06241% tricksun...................... 0.06159% monofairy..................... 0.05252% monoelectric.................. 0.04962% rainstall..................... 0.04753% monopoison.................... 0.04248% monodark...................... 0.04239% monoground.................... 0.04052% tailwind...................... 0.03672% mononormal.................... 0.03308% monograss..................... 0.03132% trickrain..................... 0.02861% monorock...................... 0.02582% tricksand..................... 0.02235% hailstall..................... 0.01354% trickhail..................... 0.01147% allweather.................... 0.00780% sunstall...................... 0.00729% trapper....................... 0.00551% swagplay...................... 0.00073% fear.......................... 0.00003% Stalliness (mean: -0.029) -2.0|#### |####### -1.0|############## |####################### 0.0|############################## |####################### +1.0|############## |##### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.81%