weatherless...................81.45903% offense.......................44.88160% balance.......................38.99523% voltturn......................11.67428% hyperoffense.................. 9.11737% hail.......................... 8.14834% sand.......................... 7.42989% semistall..................... 3.73138% stall......................... 3.27441% trickroom..................... 1.88560% monotype...................... 1.82895% sun........................... 1.70841% rain.......................... 1.50117% monoice....................... 0.82039% choice........................ 0.61135% sandstall..................... 0.33465% sandoffense................... 0.29949% hailoffense................... 0.29579% sunoffense.................... 0.28540% multiweather.................. 0.24135% rainoffense................... 0.15565% monobug....................... 0.11471% monoelectric.................. 0.11049% monofighting.................. 0.10456% monograss..................... 0.10150% monorock...................... 0.09889% monoflying.................... 0.09480% mononormal.................... 0.07983% monopsychic................... 0.07898% tricksand..................... 0.06961% monowater..................... 0.06581% tailwind...................... 0.05375% monodark...................... 0.05031% gravity....................... 0.04174% monopoison.................... 0.03878% monodragon.................... 0.03344% dragmag....................... 0.03116% monofire...................... 0.03018% monofairy..................... 0.02786% monoghost..................... 0.02719% monosteel..................... 0.01732% hailstall..................... 0.01441% trickhail..................... 0.00959% monoground.................... 0.00741% trickrain..................... 0.00551% tricksun...................... 0.00136% trapper....................... 0.00088% Stalliness (mean: -0.042) |## -1.5|#### |######## -1.0|########### |################## -0.5|######################## |############################## 0.0|############################# |########################### +0.5|##################### |############# +1.0|###### |### +1.5|## |# +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.49%