weatherless...................78.51299% balance.......................42.99042% offense.......................37.17230% voltturn......................17.25121% hail..........................10.19628% sand.......................... 9.69762% hyperoffense.................. 8.29050% stall......................... 6.66977% semistall..................... 4.87700% trickroom..................... 2.04523% monotype...................... 1.57853% sun........................... 1.00210% monoice....................... 0.98354% sandstall..................... 0.79964% rain.......................... 0.72530% hailoffense................... 0.63187% choice........................ 0.52727% sandoffense................... 0.28122% monopsychic................... 0.20952% multiweather.................. 0.13400% monopoison.................... 0.10843% rainoffense................... 0.09132% sunoffense.................... 0.06390% monograss..................... 0.04813% monofire...................... 0.04280% monofighting.................. 0.04273% monobug....................... 0.03838% tricksand..................... 0.02992% monoelectric.................. 0.02652% monodark...................... 0.02467% mononormal.................... 0.02147% monorock...................... 0.01308% monoflying.................... 0.01137% gravity....................... 0.00895% tailwind...................... 0.00785% dragmag....................... 0.00777% monodragon.................... 0.00386% trickrain..................... 0.00340% monowater..................... 0.00212% monoghost..................... 0.00201% monofairy..................... 0.00153% monoground.................... 0.00100% monosteel..................... 0.00004% hailstall..................... 0.00001% trickhail..................... 0.00001% tricksun...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.114) |## -1.5|##### |####### -1.0|####### |############### -0.5|#################### |########################### 0.0|############################## |############################# +0.5|######################### |############## +1.0|######## |#### +1.5|### |### +2.0|### |# +2.5|#### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%