weatherless...................90.75122% offense.......................49.24733% balance.......................33.28882% hyperoffense..................12.96663% voltturn...................... 7.00472% sun........................... 3.74212% semistall..................... 3.45441% rain.......................... 3.20251% trickroom..................... 2.80310% hail.......................... 1.83070% monotype...................... 1.12658% stall......................... 1.04282% choice........................ 0.84858% sand.......................... 0.61428% sunoffense.................... 0.61428% rainoffense................... 0.22702% hailoffense................... 0.15964% monowater..................... 0.15903% tricksun...................... 0.14446% monoelectric.................. 0.13839% multiweather.................. 0.13293% tailwind...................... 0.12079% monoice....................... 0.10076% monofighting.................. 0.09773% mononormal.................... 0.08984% monopsychic................... 0.08862% monofairy..................... 0.07466% monorock...................... 0.06920% monofire...................... 0.06920% monosteel..................... 0.06070% monobug....................... 0.05888% monoghost..................... 0.04735% monodark...................... 0.04370% monopoison.................... 0.03035% monograss..................... 0.02914% monodragon.................... 0.02428% tricksand..................... 0.02246% trickrain..................... 0.02124% monoground.................... 0.02124% gravity....................... 0.01942% dragmag....................... 0.01821% monoflying.................... 0.01639% sandoffense................... 0.01214% sandstall..................... 0.01153% hailstall..................... 0.01153% trickhail..................... 0.00486% allweather.................... 0.00243% sunstall...................... 0.00121% Stalliness (mean: -0.206) -2.0|# |### -1.5|###### |########## -1.0|############### |####################### -0.5|######################## |############################## 0.0|########################## |####################### +0.5|################# |########### +1.0|###### |### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.50%