weatherless...................92.93672% offense.......................42.87740% balance.......................40.29840% hyperoffense..................11.45999% voltturn......................11.05871% semistall..................... 3.98926% trickroom..................... 3.21411% rain.......................... 2.62920% sun........................... 2.57905% stall......................... 1.37494% hail.......................... 1.33046% monotype...................... 1.27917% monoelectric.................. 0.83057% choice........................ 0.69233% sand.......................... 0.54828% sunoffense.................... 0.42005% monowater..................... 0.28692% rainoffense................... 0.21869% hailoffense................... 0.21235% tricksun...................... 0.15009% tricksand..................... 0.03972% monoice....................... 0.03470% monobug....................... 0.02821% monofairy..................... 0.02629% multiweather.................. 0.02370% monofighting.................. 0.01998% tailwind...................... 0.01664% monograss..................... 0.01315% trickrain..................... 0.01262% monofire...................... 0.00845% monoghost..................... 0.00700% dragmag....................... 0.00639% monodragon.................... 0.00601% monopsychic................... 0.00542% monosteel..................... 0.00541% monopoison.................... 0.00409% monodark...................... 0.00258% sandstall..................... 0.00240% monorock...................... 0.00207% hailstall..................... 0.00105% trickhail..................... 0.00099% sandoffense................... 0.00085% mononormal.................... 0.00041% monoground.................... 0.00028% monoflying.................... 0.00005% gravity....................... 0.00000% allweather.................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.104) -2.0|# |##### -1.5|####### |####### -1.0|############# |######################## -0.5|#################### |############################# 0.0|############################# |############################## +0.5|########################### |############## +1.0|########## |#### +1.5|# |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.44%