weatherless...................95.37152% balance.......................47.58829% offense.......................36.92859% voltturn......................14.34483% hyperoffense.................. 9.12211% semistall..................... 4.59829% rain.......................... 2.14308% trickroom..................... 1.87418% stall......................... 1.76272% sun........................... 1.44838% hail.......................... 0.81420% choice........................ 0.39919% monotype...................... 0.27950% sand.......................... 0.22706% monoelectric.................. 0.21437% rainoffense................... 0.20235% hailoffense................... 0.18575% sunoffense.................... 0.10145% tricksun...................... 0.06461% monobug....................... 0.02594% tailwind...................... 0.00943% monofire...................... 0.00782% monograss..................... 0.00755% monoghost..................... 0.00702% tricksand..................... 0.00520% monowater..................... 0.00487% multiweather.................. 0.00424% monoice....................... 0.00360% monopsychic................... 0.00248% monodragon.................... 0.00204% dragmag....................... 0.00200% trickrain..................... 0.00135% monofighting.................. 0.00132% monopoison.................... 0.00123% sandstall..................... 0.00093% monosteel..................... 0.00088% monodark...................... 0.00052% monorock...................... 0.00042% sandoffense................... 0.00015% monofairy..................... 0.00013% trickhail..................... 0.00012% mononormal.................... 0.00006% monoground.................... 0.00002% hailstall..................... 0.00000% monoflying.................... 0.00000% gravity....................... 0.00000% sunstall...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.032) -2.0|## |## -1.5|##### |### -1.0|######## |################# -0.5|########## |################### 0.0|####################### |###################### +0.5|############################## |############## +1.0|############# |#### +1.5|# |# +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.57%