weatherless...................89.06225% offense.......................44.36657% hyperoffense..................28.58165% balance.......................18.50205% rain.......................... 6.48361% voltturn...................... 5.68067% stall......................... 4.37968% semistall..................... 4.17005% choice........................ 2.81581% sand.......................... 2.05328% sun........................... 1.29427% hail.......................... 1.11092% rainoffense................... 0.78176% trickroom..................... 0.66098% monotype...................... 0.49638% rainstall..................... 0.40557% sandoffense................... 0.29507% sunoffense.................... 0.24899% tailwind...................... 0.13848% monodragon.................... 0.11029% sandstall..................... 0.09187% gravity....................... 0.09131% monoelectric.................. 0.07901% dragmag....................... 0.06572% monosteel..................... 0.06477% hailoffense................... 0.05772% hailstall..................... 0.05714% monoflying.................... 0.04075% monopoison.................... 0.03233% monowater..................... 0.02992% monofire...................... 0.02925% monoghost..................... 0.02324% monodark...................... 0.01908% monobug....................... 0.01645% monofighting.................. 0.01342% tricksand..................... 0.01292% monorock...................... 0.01163% mononormal.................... 0.01088% trapper....................... 0.00807% tricksun...................... 0.00775% monoice....................... 0.00619% swagplay...................... 0.00580% monoground.................... 0.00342% monofairy..................... 0.00342% monopsychic................... 0.00307% monograss..................... 0.00294% multiweather.................. 0.00253% trickrain..................... 0.00231% trickhail..................... 0.00061% allweather.................... 0.00031% Stalliness (mean: -0.407) -2.0|## |###### -1.5|################# |######################## -1.0|############################## |########################### -0.5|######################### |##################### 0.0|################# |############# +0.5|######### |####### +1.0|##### |#### +1.5|### |## +2.0|## |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.45%