weatherless...................70.86849% offense.......................44.19355% balance.......................30.74442% hyperoffense..................19.50372% sand..........................19.10670% rain.......................... 7.84119% voltturn...................... 5.18610% semistall..................... 4.06948% sandoffense................... 2.15881% choice........................ 1.76179% sun........................... 1.51365% stall......................... 1.48883% monotype...................... 1.46402% rainoffense................... 1.06700% hail.......................... 0.74442% sandstall..................... 0.34739% trickroom..................... 0.32258% dragmag....................... 0.32258% monoelectric.................. 0.19851% monowater..................... 0.17370% monodragon.................... 0.17370% monoground.................... 0.14888% monopsychic................... 0.12407% monoghost..................... 0.12407% sunoffense.................... 0.12407% mononormal.................... 0.12407% monorock...................... 0.09926% multiweather.................. 0.07444% gravity....................... 0.07444% monobug....................... 0.07444% monofairy..................... 0.07444% monofire...................... 0.07444% monograss..................... 0.04963% monopoison.................... 0.04963% monosteel..................... 0.02481% hailoffense................... 0.02481% monoice....................... 0.02481% monodark...................... 0.02481% monoflying.................... 0.02481% hailstall..................... 0.02481% Stalliness (mean: -0.259) -2.0|## |###### -1.5|######### |################ -1.0|################### |####################### -0.5|######################## |############################ 0.0|############################## |###################### +0.5|#################### |########### +1.0|###### |##### +1.5|## |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.44%