weatherless...................68.56534% offense.......................43.35633% balance.......................32.43510% sand..........................20.77108% hyperoffense..................18.12510% rain.......................... 8.66434% voltturn...................... 5.55915% semistall..................... 4.36395% sandoffense................... 2.08857% stall......................... 1.71953% choice........................ 1.65035% sun........................... 1.44504% monotype...................... 1.14736% rainoffense................... 1.04588% hail.......................... 0.61848% sandstall..................... 0.52313% trickroom..................... 0.27078% dragmag....................... 0.23584% monodragon.................... 0.16432% monoelectric.................. 0.14283% sunoffense.................... 0.13379% monoground.................... 0.11819% monowater..................... 0.10926% monoghost..................... 0.10579% monorock...................... 0.09403% mononormal.................... 0.08140% monopsychic................... 0.08005% multiweather.................. 0.06428% gravity....................... 0.06140% monofire...................... 0.05403% monofairy..................... 0.04601% monograss..................... 0.04476% monoflying.................... 0.04461% monobug....................... 0.04245% monopoison.................... 0.03329% monodark...................... 0.02811% hailoffense................... 0.01677% monosteel..................... 0.01664% monoice....................... 0.01664% hailstall..................... 0.01664% Stalliness (mean: -0.222) -2.0|# |###### -1.5|######### |################ -1.0|################### |###################### -0.5|########################## |############################ 0.0|############################## |######################## +0.5|##################### |########### +1.0|####### |###### +1.5|## |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.43%