weatherless...................83.24935% offense.......................49.00623% balance.......................26.23697% hyperoffense..................20.01715% hail.......................... 6.06411% voltturn...................... 5.42375% sun........................... 4.24277% sand.......................... 3.66016% semistall..................... 3.32424% rain.......................... 3.12303% monotype...................... 2.47218% trickroom..................... 1.93855% stall......................... 1.41542% choice........................ 1.04976% sunoffense.................... 0.95353% monoice....................... 0.78557% hailoffense................... 0.69109% sandoffense................... 0.40941% rainoffense................... 0.36742% multiweather.................. 0.30093% monobug....................... 0.29393% monodragon.................... 0.17496% monoelectric.................. 0.16621% tricksun...................... 0.16271% mononormal.................... 0.16096% monowater..................... 0.14872% monofighting.................. 0.12597% monoghost..................... 0.10673% monoflying.................... 0.10323% monodark...................... 0.09273% gravity....................... 0.08573% monorock...................... 0.08398% monopsychic................... 0.06474% monosteel..................... 0.06299% monograss..................... 0.04724% trickhail..................... 0.04199% tricksand..................... 0.04024% monofairy..................... 0.03499% monofire...................... 0.03149% monoground.................... 0.02974% tailwind...................... 0.02274% hailstall..................... 0.02100% sandstall..................... 0.01925% dragmag....................... 0.01750% monopoison.................... 0.01050% allweather.................... 0.00875% rainstall..................... 0.00525% sunstall...................... 0.00350% trickrain..................... 0.00350% Stalliness (mean: -0.343) -2.0|### |###### -1.5|########## |################ -1.0|###################### |########################## -0.5|############################ |############################## 0.0|######################## |##################### +0.5|############## |######### +1.0|##### |#### +1.5|# |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%