weatherless...................83.17113% offense.......................47.95647% balance.......................26.73463% hyperoffense..................20.17079% hail.......................... 6.32770% voltturn...................... 5.55104% sun........................... 4.23364% sand.......................... 3.88447% semistall..................... 3.59357% rain.......................... 2.69520% monotype...................... 2.35609% trickroom..................... 2.06816% stall......................... 1.54452% sunoffense.................... 1.01245% choice........................ 0.91195% monoice....................... 0.86488% hailoffense................... 0.72612% sandoffense................... 0.43373% rainoffense................... 0.31063% monobug....................... 0.30032% multiweather.................. 0.25381% monoelectric.................. 0.18811% tricksun...................... 0.18253% monodragon.................... 0.15468% monoghost..................... 0.13014% monofighting.................. 0.12331% monowater..................... 0.12042% mononormal.................... 0.10062% monodark...................... 0.08626% monoflying.................... 0.06627% gravity....................... 0.06250% trickhail..................... 0.06182% monopsychic................... 0.05517% monorock...................... 0.05217% monosteel..................... 0.04780% tricksand..................... 0.03998% monofairy..................... 0.02593% monograss..................... 0.02521% tailwind...................... 0.02266% monofire...................... 0.01969% sandstall..................... 0.01904% dragmag....................... 0.01895% monoground.................... 0.01881% allweather.................... 0.01457% hailstall..................... 0.01078% monopoison.................... 0.01038% trickrain..................... 0.00369% rainstall..................... 0.00369% sunstall...................... 0.00246% Stalliness (mean: -0.331) -2.0|### |###### -1.5|########## |################ -1.0|###################### |######################### -0.5|########################### |############################## 0.0|######################## |###################### +0.5|############## |######### +1.0|##### |#### +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%