weatherless...................61.84877% offense.......................46.06832% rain..........................25.39533% balance.......................24.35493% hyperoffense..................23.80501% sun...........................12.09912% rainoffense................... 4.62418% multiweather.................. 4.44198% sand.......................... 4.07817% semistall..................... 3.93318% monotype...................... 3.13502% choice........................ 2.06820% trickroom..................... 2.06370% sunoffense.................... 1.95924% stall......................... 1.83857% voltturn...................... 1.36789% hail.......................... 1.07883% trickrain..................... 0.52681% monodragon.................... 0.49799% monoice....................... 0.46437% sandoffense................... 0.40133% monowater..................... 0.32869% monoghost..................... 0.31878% monobug....................... 0.26685% monopsychic................... 0.26445% dragmag....................... 0.21312% monoflying.................... 0.20532% monosteel..................... 0.19781% monoground.................... 0.19211% sandstall..................... 0.18431% hailoffense................... 0.16540% rainstall..................... 0.15669% monofairy..................... 0.14408% monofighting.................. 0.14318% monorock...................... 0.12757% sunstall...................... 0.11587% tailwind...................... 0.10266% monoelectric.................. 0.09786% monofire...................... 0.09756% monopoison.................... 0.09185% monodark...................... 0.08915% tricksun...................... 0.08735% trapper....................... 0.07324% mononormal.................... 0.06484% monograss..................... 0.05313% tricksand..................... 0.02581% gravity....................... 0.01351% hailstall..................... 0.01201% allweather.................... 0.00450% Stalliness (mean: -0.369) -2.0|### |############# -1.0|############################ |############################## 0.0|###################### |################ +1.0|####### |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.81%