weatherless...................57.90064% offense.......................43.68535% rain..........................29.37304% balance.......................25.86320% hyperoffense..................23.76633% sun...........................13.26189% rainoffense................... 5.24149% multiweather.................. 4.87169% semistall..................... 4.55455% sand.......................... 3.62827% trickroom..................... 2.46965% sunoffense.................... 2.21290% stall......................... 2.13057% choice........................ 2.01292% monotype...................... 1.93551% voltturn...................... 1.28650% hail.......................... 0.75245% trickrain..................... 0.67689% monodragon.................... 0.34550% sandoffense................... 0.33364% monoice....................... 0.29913% dragmag....................... 0.24248% monowater..................... 0.22525% sandstall..................... 0.21282% rainstall..................... 0.19008% monoghost..................... 0.18827% monobug....................... 0.15425% sunstall...................... 0.14889% monopsychic................... 0.14388% hailoffense................... 0.12711% monosteel..................... 0.12537% monoground.................... 0.11444% tailwind...................... 0.10886% monoflying.................... 0.09970% tricksun...................... 0.09364% monofighting.................. 0.08072% monofairy..................... 0.07584% trapper....................... 0.06096% monopoison.................... 0.05662% monodark...................... 0.05573% monorock...................... 0.05542% monoelectric.................. 0.05441% monofire...................... 0.05046% mononormal.................... 0.03236% monograss..................... 0.02962% tricksand..................... 0.02429% gravity....................... 0.01305% hailstall..................... 0.01065% allweather.................... 0.00245% Stalliness (mean: -0.329) -2.0|### |############## -1.0|############################## |############################## 0.0|####################### |################## +1.0|######## |#### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.76%