weatherless...................87.87150% offense.......................43.65320% balance.......................27.11376% hyperoffense..................22.99037% voltturn...................... 6.29010% hail.......................... 6.14638% sun........................... 4.30615% semistall..................... 3.53543% stall......................... 2.70725% hailoffense................... 2.41418% trickroom..................... 2.15028% rain.......................... 1.49536% sunoffense.................... 0.79411% choice........................ 0.73883% monotype...................... 0.64250% sand.......................... 0.35202% dragmag....................... 0.31319% rainoffense................... 0.21433% monoice....................... 0.14739% multiweather.................. 0.14588% tricksun...................... 0.07619% monowater..................... 0.07486% monopsychic................... 0.07102% gravity....................... 0.06244% monobug....................... 0.04417% hailstall..................... 0.03598% monodragon.................... 0.03473% monodark...................... 0.03389% sunstall...................... 0.03253% monopoison.................... 0.02778% mononormal.................... 0.02716% monofighting.................. 0.02675% monograss..................... 0.02613% monorock...................... 0.02594% monosteel..................... 0.02447% monofairy..................... 0.02276% monoghost..................... 0.02146% monoflying.................... 0.02065% monofire...................... 0.02044% tailwind...................... 0.01697% monoelectric.................. 0.01587% trickrain..................... 0.01086% trickhail..................... 0.00847% sandoffense................... 0.00819% monoground.................... 0.00815% allweather.................... 0.00741% trapper....................... 0.00512% tricksand..................... 0.00361% sandstall..................... 0.00350% rainstall..................... 0.00246% Stalliness (mean: -0.318) |# -2.0|### |############ -1.5|############# |################### -1.0|####################### |############################ -0.5|############################# |############################## 0.0|########################## |####################### +0.5|################## |############ +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.39%