weatherless...................88.38210% offense.......................38.11142% balance.......................28.11419% hyperoffense..................25.22382% hail.......................... 7.26616% voltturn...................... 7.18129% stall......................... 4.75593% hailoffense................... 4.28007% semistall..................... 3.79464% sun........................... 3.25622% trickroom..................... 2.12297% rain.......................... 0.91058% choice........................ 0.86132% sunoffense.................... 0.46247% dragmag....................... 0.39839% sand.......................... 0.20620% rainoffense................... 0.16107% monotype...................... 0.14193% tricksun...................... 0.06003% gravity....................... 0.04461% monoice....................... 0.03485% multiweather.................. 0.02097% sunstall...................... 0.02015% monopsychic................... 0.01637% monofairy..................... 0.01624% monowater..................... 0.01273% tailwind...................... 0.01030% monobug....................... 0.01007% monoghost..................... 0.00903% monodark...................... 0.00901% monodragon.................... 0.00701% monosteel..................... 0.00692% monofighting.................. 0.00571% trickrain..................... 0.00482% trickhail..................... 0.00401% monoflying.................... 0.00391% monorock...................... 0.00322% monoground.................... 0.00302% hailstall..................... 0.00265% sandoffense................... 0.00243% monopoison.................... 0.00170% mononormal.................... 0.00144% tricksand..................... 0.00118% monofire...................... 0.00098% sandstall..................... 0.00090% monoelectric.................. 0.00076% monograss..................... 0.00046% rainstall..................... 0.00019% allweather.................... 0.00010% trapper....................... 0.00003% Stalliness (mean: -0.258) |# -2.0|#### |################ -1.5|################ |######################## -1.0|######################### |########################### -0.5|########################### |############################## 0.0|############################ |########################### +0.5|###################### |############### +1.0|####### |##### +1.5|### |## +2.0|## |## +2.5|## |# +3.0|# |### more negative = more offensive, more positive = more stall one # = 0.34%