weatherless...................53.90796% sand..........................44.82759% offense.......................40.83702% balance.......................35.45009% semistall.....................10.90311% hyperoffense.................. 7.98646% stall......................... 4.82332% batonpass..................... 4.60081% sandstall..................... 3.38166% dragmag....................... 2.09855% sandoffense................... 1.93732% monotype...................... 1.55492% rain.......................... 0.81677% monobug....................... 0.54362% sun........................... 0.47967% choice........................ 0.37441% monowater..................... 0.26515% rainoffense................... 0.16655% mononormal.................... 0.14390% sunoffense.................... 0.14257% monopsychic................... 0.13724% monofighting.................. 0.08794% trapper....................... 0.08661% monoflying.................... 0.08527% monofire...................... 0.07062% voltturn...................... 0.06529% monorock...................... 0.06529% monopoison.................... 0.05996% monoelectric.................. 0.04930% monosteel..................... 0.04397% multiweather.................. 0.03598% monodark...................... 0.02532% monoground.................... 0.01999% monograss..................... 0.01466% monoghost..................... 0.01466% monoice....................... 0.01066% monodragon.................... 0.00666% hail.......................... 0.00400% rainstall..................... 0.00266% Stalliness (mean: 0.087) |## -1.5|#### |######## -1.0|################## |########################## -0.5|############################## |############################ 0.0|############################# |############################ +0.5|######################## |################## +1.0|############### |############# +1.5|########### |####### +2.0|## |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.38%