sand..........................50.40945% weatherless...................48.56105% offense.......................39.10919% balance.......................35.55134% semistall.....................12.34390% hyperoffense.................. 7.72776% stall......................... 5.26781% batonpass..................... 4.54416% sandstall..................... 3.91055% dragmag....................... 2.30041% sandoffense................... 2.08235% monotype...................... 0.89259% rain.......................... 0.69586% sun........................... 0.36897% choice........................ 0.36155% monobug....................... 0.24071% monowater..................... 0.18559% sunoffense.................... 0.16615% rainoffense................... 0.15299% monopsychic................... 0.09916% mononormal.................... 0.09693% monofighting.................. 0.05834% trapper....................... 0.05823% voltturn...................... 0.05560% monoflying.................... 0.04547% monofire...................... 0.04530% monorock...................... 0.03776% multiweather.................. 0.03658% monopoison.................... 0.03613% monoelectric.................. 0.02422% monosteel..................... 0.02286% monodark...................... 0.01504% monoground.................... 0.01070% monoghost..................... 0.00953% monograss..................... 0.00869% monoice....................... 0.00631% monodragon.................... 0.00482% rainstall..................... 0.00302% hail.......................... 0.00125% Stalliness (mean: 0.129) |# -1.5|#### |######### -1.0|################## |########################### -0.5|############################## |############################ 0.0|############################ |############################# +0.5|########################## |#################### +1.0|################# |############### +1.5|############## |######## +2.0|## |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.36%