offense.......................56.12529% rain..........................55.50456% sun...........................50.06048% hyperoffense..................43.87471% multiweather..................23.96034% trickroom.....................23.92731% tricksun......................23.92731% trickrain.....................23.92731% sunoffense....................23.22587% sand.......................... 9.23704% sandoffense................... 9.21907% weatherless................... 9.17623% dragmag....................... 7.61860% rainoffense................... 2.25354% semistall..................... 0.00000% balance....................... 0.00000% choice........................ 0.00000% stall......................... 0.00000% hail.......................... 0.00000% Stalliness (mean: -0.883) -2.0|# | -1.5|# |####################### -1.0| | -0.5|############################## |### 0.0| | +0.5| | +1.0| | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.72%