rain..........................85.16392% offense.......................84.93730% hyperoffense..................15.06270% sand..........................14.42821% sandoffense...................14.42794% sun........................... 0.59579% rainoffense................... 0.31189% multiweather.................. 0.28273% trickroom..................... 0.28247% tricksun...................... 0.28247% trickrain..................... 0.28247% sunoffense.................... 0.22779% weatherless................... 0.09508% dragmag....................... 0.00068% semistall..................... 0.00000% balance....................... 0.00000% choice........................ 0.00000% stall......................... 0.00000% hail.......................... 0.00000% Stalliness (mean: -0.592) -2.0| | -1.5| |##### -1.0| | -0.5|############################## | 0.0| | +0.5| | +1.0| | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 2.82%