weatherless...................48.75222% balance.......................38.01145% offense.......................34.95942% sand..........................24.24512% rain..........................20.11701% hyperoffense..................16.24550% semistall..................... 7.98803% voltturn...................... 5.02194% sun........................... 4.92770% dragmag....................... 3.44919% stall......................... 2.79559% hail.......................... 2.20197% choice........................ 2.18237% monotype...................... 2.10762% sandoffense................... 1.06317% sandstall..................... 0.81761% rainoffense................... 0.58928% trickroom..................... 0.51395% monowater..................... 0.49907% rainstall..................... 0.42453% multiweather.................. 0.23083% sunoffense.................... 0.23004% sunstall...................... 0.22120% monodragon.................... 0.21316% monobug....................... 0.18842% monodark...................... 0.17277% monoice....................... 0.15525% monoground.................... 0.10569% monosteel..................... 0.10296% monofighting.................. 0.10228% hailstall..................... 0.09430% hailoffense................... 0.09237% monoghost..................... 0.09176% monoflying.................... 0.08484% monorock...................... 0.08478% monopsychic................... 0.07121% monoelectric.................. 0.06522% monofire...................... 0.06220% monograss..................... 0.06009% tricksun...................... 0.05999% monopoison.................... 0.05928% mononormal.................... 0.04685% tricksand..................... 0.04217% tailwind...................... 0.03032% trickhail..................... 0.01023% gravity....................... 0.00836% trickrain..................... 0.00663% allweather.................... 0.00389% trapper....................... 0.00064% monofairy..................... 0.00064% Stalliness (mean: -0.048) -2.0|#### |###### -1.5|########## |################ -1.0|################ |#################### -0.5|####################### |########################### 0.0|############################## |######################### +0.5|######################### |############################ +1.0|################### |######## +1.5|##### |## +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.37%