balance.......................42.10303% weatherless...................34.65350% sand..........................33.44705% offense.......................25.76515% rain..........................25.16444% hyperoffense..................17.77679% semistall.....................11.28681% voltturn...................... 5.25952% dragmag....................... 4.42194% sun........................... 3.71332% choice........................ 3.40640% hail.......................... 3.08445% stall......................... 3.06822% sandoffense................... 1.29480% sandstall..................... 0.94625% sunstall...................... 0.46347% rainoffense................... 0.42197% rainstall..................... 0.41271% trickroom..................... 0.32997% monotype...................... 0.23028% hailstall..................... 0.14635% sunoffense.................... 0.09534% hailoffense................... 0.06771% tricksun...................... 0.06765% monobug....................... 0.06433% multiweather.................. 0.06265% monoice....................... 0.03419% tricksand..................... 0.03071% monofighting.................. 0.02829% monodragon.................... 0.02465% tailwind...................... 0.01843% monosteel..................... 0.01641% monodark...................... 0.01102% monoflying.................... 0.01073% monoground.................... 0.01067% monowater..................... 0.00969% monoghost..................... 0.00705% monopsychic................... 0.00532% monofire...................... 0.00333% monorock...................... 0.00303% monopoison.................... 0.00081% trickhail..................... 0.00067% monograss..................... 0.00058% gravity....................... 0.00053% monoelectric.................. 0.00015% trickrain..................... 0.00013% mononormal.................... 0.00009% allweather.................... 0.00000% trapper....................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.046) -2.0|####### |##### -1.5|######### |################ -1.0|########## |############### -0.5|########### |############### 0.0|################### |#################### +0.5|######################### |############################## +1.0|########################## |####### +1.5|#### |## +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%