weatherless...................73.50388% offense.......................61.91924% balance.......................27.70873% sun...........................15.17627% voltturn......................11.11266% rain.......................... 9.28869% hyperoffense.................. 7.17732% sunoffense.................... 4.02578% semistall..................... 3.19472% sand.......................... 3.18301% rainoffense................... 1.52171% dragmag....................... 1.18382% multiweather.................. 1.15185% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% mononormal.................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.130) | -2.0| | -1.5|#### |#### -1.0|## |######### -0.5|########################## |################## 0.0|############################## |####### +0.5|########## |### +1.0|###### | +1.5|#### | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.81%