weatherless...................75.65668% offense.......................43.01062% balance.......................34.55478% sand..........................15.60816% hyperoffense..................13.67169% sun........................... 7.15232% semistall..................... 5.85507% voltturn...................... 3.88816% stall......................... 2.90784% monotype...................... 2.72162% rain.......................... 2.71357% multiweather.................. 1.76458% sandoffense................... 1.19429% sunoffense.................... 0.82634% hail.......................... 0.63385% choice........................ 0.56671% trickroom..................... 0.38765% dragmag....................... 0.36258% monoflying.................... 0.34737% monobug....................... 0.33931% monowater..................... 0.30797% sandstall..................... 0.27037% monopoison.................... 0.23546% monofire...................... 0.19965% monoghost..................... 0.19696% monofighting.................. 0.17458% monosteel..................... 0.16563% monodark...................... 0.15220% mononormal.................... 0.13966% monograss..................... 0.12623% rainoffense................... 0.12176% monopsychic................... 0.11012% rainstall..................... 0.10743% monorock...................... 0.10027% monoice....................... 0.09669% monodragon.................... 0.07610% monoground.................... 0.06715% monoelectric.................. 0.06446% monofairy..................... 0.06356% tailwind...................... 0.04029% sunstall...................... 0.02954% trickhail..................... 0.01701% trapper....................... 0.01343% tricksand..................... 0.00985% hailoffense................... 0.00716% hailstall..................... 0.00537% tricksun...................... 0.00090% Stalliness (mean: -0.105) -2.0|## |### -1.5|##### |############ -1.0|################ |##################### -0.5|######################## |############################## 0.0|############################# |######################### +0.5|################## |############## +1.0|######## |###### +1.5|#### |## +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.45%