weatherless...................76.02119% offense.......................40.58888% balance.......................35.46355% sand..........................16.33961% hyperoffense..................14.32584% sun........................... 6.61729% semistall..................... 6.45463% voltturn...................... 4.49293% stall......................... 3.16710% rain.......................... 2.42275% monotype...................... 2.17933% multiweather.................. 1.90810% sandoffense................... 1.24343% sunoffense.................... 0.88047% choice........................ 0.58047% hail.......................... 0.50725% trickroom..................... 0.42954% dragmag....................... 0.41701% monoflying.................... 0.28433% sandstall..................... 0.26933% monobug....................... 0.24883% monowater..................... 0.24189% monopoison.................... 0.22285% monofire...................... 0.15265% monoghost..................... 0.14937% monosteel..................... 0.14306% monofighting.................. 0.14165% monodark...................... 0.12027% mononormal.................... 0.10622% monoice....................... 0.08910% rainoffense................... 0.08328% monograss..................... 0.08200% rainstall..................... 0.07855% monopsychic................... 0.07307% monofairy..................... 0.05930% monorock...................... 0.05728% monodragon.................... 0.04730% monoground.................... 0.04344% tailwind...................... 0.03950% monoelectric.................. 0.03427% sunstall...................... 0.02518% trickhail..................... 0.01604% trapper....................... 0.01490% hailoffense................... 0.00640% tricksand..................... 0.00506% hailstall..................... 0.00472% tricksun...................... 0.00101% Stalliness (mean: -0.085) -2.0|## |#### -1.5|###### |############## -1.0|################ |##################### -0.5|####################### |############################## 0.0|############################## |########################### +0.5|#################### |############### +1.0|######## |####### +1.5|##### |### +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.42%