weatherless...................89.52489% hyperoffense..................42.66214% offense.......................37.86576% balance.......................16.34992% monotype......................10.43741% batonpass..................... 5.56561% sun........................... 5.30166% voltturn...................... 3.82353% rain.......................... 3.71041% monobug....................... 2.69985% sand.......................... 2.57164% semistall..................... 2.41327% dragmag....................... 2.31523% monopsychic................... 2.17949% monoghost..................... 2.07391% monoelectric.................. 2.07391% sunoffense.................... 1.70437% multiweather.................. 1.50830% sandoffense................... 1.38763% monodark...................... 0.94268% monopoison.................... 0.88989% monoflying.................... 0.88989% choice........................ 0.85973% rainoffense................... 0.76923% mononormal.................... 0.76923% stall......................... 0.70890% monodragon.................... 0.54299% trapper....................... 0.45249% hail.......................... 0.42986% monosteel..................... 0.34691% monorock...................... 0.21870% monowater..................... 0.21116% monofighting.................. 0.18100% gravity....................... 0.13575% monofire...................... 0.13575% monograss..................... 0.10558% monoground.................... 0.10558% monoice....................... 0.10558% monofairy..................... 0.09804% hailoffense................... 0.09050% Stalliness (mean: -0.773) |# -3.0|## |### -2.0|########### |######################### -1.0|############################## |########################## 0.0|################## |########### +1.0|#### |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.75%