weatherless...................90.25801% hyperoffense..................39.77406% offense.......................38.29897% balance.......................18.27208% monotype...................... 8.12673% batonpass..................... 5.33009% voltturn...................... 5.23257% sun........................... 4.26666% sand.......................... 3.23934% rain.......................... 3.02649% dragmag....................... 2.93863% semistall..................... 2.87670% monobug....................... 2.27071% sandoffense................... 1.97435% monoghost..................... 1.79788% monopsychic................... 1.63413% monoelectric.................. 1.58140% sunoffense.................... 1.18870% multiweather.................. 1.08951% monopoison.................... 0.79337% stall......................... 0.77819% monodark...................... 0.69413% monoflying.................... 0.68597% choice........................ 0.67344% rainoffense................... 0.61501% mononormal.................... 0.53172% trapper....................... 0.50238% monodragon.................... 0.41536% hail.......................... 0.31269% monosteel..................... 0.25331% monorock...................... 0.13883% gravity....................... 0.13752% monowater..................... 0.13721% monofighting.................. 0.12182% monofire...................... 0.09165% monoice....................... 0.07855% monoground.................... 0.07023% hailoffense................... 0.06771% monograss..................... 0.05277% monofairy..................... 0.03234% Stalliness (mean: -0.701) |# -3.0|## |## -2.0|########## |######################### -1.0|############################## |############################ 0.0|#################### |############## +1.0|#### |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.72%