weatherless...................88.68413% offense.......................40.42666% hyperoffense..................27.79458% balance.......................26.26914% voltturn......................11.37501% sand.......................... 8.63658% sandoffense................... 5.81280% dragmag....................... 5.37786% semistall..................... 3.74285% batonpass..................... 3.59594% sun........................... 2.10312% stall......................... 1.76676% monotype...................... 1.12624% rain.......................... 0.72373% monoghost..................... 0.55371% monopoison.................... 0.50370% trapper....................... 0.38387% monoelectric.................. 0.31494% monopsychic................... 0.19638% sunoffense.................... 0.19309% multiweather.................. 0.18011% rainoffense................... 0.13889% monobug....................... 0.06157% choice........................ 0.05391% hail.......................... 0.03828% monorock...................... 0.02615% monodark...................... 0.02311% monosteel..................... 0.01103% mononormal.................... 0.00422% gravity....................... 0.00276% monodragon.................... 0.00236% monoflying.................... 0.00176% monograss..................... 0.00096% hailoffense................... 0.00088% monoground.................... 0.00083% monofighting.................. 0.00013% monofairy..................... 0.00000% monofire...................... 0.00000% monowater..................... 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.400) | -3.0|# |# -2.0|#### |############### -1.0|###################### |############################## 0.0|################## |################## +1.0|###### |### +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.84%