weatherless...................89.57454% offense.......................47.15917% balance.......................33.26258% hyperoffense..................13.83591% sand.......................... 9.81268% voltturn...................... 9.23995% dragmag....................... 7.78762% sandoffense................... 4.66155% stall......................... 3.24958% semistall..................... 2.49277% batonpass..................... 0.65305% sun........................... 0.53608% monotype...................... 0.25411% monoghost..................... 0.11488% monopoison.................... 0.11016% monoelectric.................. 0.10529% rain.......................... 0.09957% monopsychic................... 0.02875% rainoffense................... 0.02630% multiweather.................. 0.02295% sunoffense.................... 0.01242% choice........................ 0.00486% monorock...................... 0.00448% monobug....................... 0.00401% trapper....................... 0.00258% monodark...................... 0.00138% hail.......................... 0.00042% mononormal.................... 0.00015% monodragon.................... 0.00004% hailoffense................... 0.00003% monoflying.................... 0.00003% monoground.................... 0.00003% monograss..................... 0.00003% monosteel..................... 0.00000% monofighting.................. 0.00000% gravity....................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monowater..................... 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.159) | -3.0| | -2.0| |###### -1.0|############ |############################## 0.0|############### |############## +1.0|##### |## +2.0| |## more negative = more offensive, more positive = more stall one # = 1.15%