weatherless...................48.33732% offense.......................44.15704% sun...........................38.92038% hyperoffense..................25.48407% rain..........................24.70384% balance.......................22.30031% multiweather..................15.61279% batonpass..................... 6.96900% semistall..................... 4.66383% sunoffense.................... 4.39976% stall......................... 3.39474% sand.......................... 3.08830% monotype...................... 2.37887% rainoffense................... 1.94727% mononormal.................... 0.68555% hail.......................... 0.66876% sunstall...................... 0.58698% choice........................ 0.50762% voltturn...................... 0.43495% monoflying.................... 0.40792% dragmag....................... 0.38727% monopsychic................... 0.22335% sandoffense................... 0.22099% rainstall..................... 0.17007% trickroom..................... 0.15789% sandstall..................... 0.15232% monoghost..................... 0.15224% monofighting.................. 0.15051% monograss..................... 0.14744% monowater..................... 0.14586% hailoffense................... 0.14566% monosteel..................... 0.14124% monobug....................... 0.13560% trapper....................... 0.11313% tailwind...................... 0.10657% monodark...................... 0.10459% trickrain..................... 0.09203% monoelectric.................. 0.08799% monodragon.................... 0.08261% monoground.................... 0.06732% monopoison.................... 0.05636% monofairy..................... 0.04692% monofire...................... 0.04546% monoice....................... 0.03267% monorock...................... 0.02573% swagplay...................... 0.02132% gravity....................... 0.02021% tricksun...................... 0.00355% tricksand..................... 0.00129% trickhail..................... 0.00044% hailstall..................... 0.00019% allweather.................... 0.00018% fear.......................... 0.00000% Stalliness (mean: -0.362) |# -2.0|### |############### -1.0|############################## |########################## 0.0|################### |############### +1.0|######## |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.80%